Video Commercial
Automated and Optimized stretching for the Ankle. I created a mobility solution that leverages my personal experience as a medical anomaly.
Research Phase
Phase 1: Personal Experience and Industry Experience
At age 12, I was training 8 hours a day with dreams of going pro in sports. That level of intensity came with a cost—plantar fasciitis, a common injury, quickly turned into something much worse. I trained through the pain, terrified of falling behind. Over time, my toes began turning inward, my gait changed, and eventually my ankles locked completely. I lost the ability to walk. My body had locked itself into a negative range of motion—something physical therapists had never seen in someone my age.
My parents assumed I was just sore from training. I spent the next two years in physical therapy with little progress, eventually being told my condition was chronic and I should seek help elsewhere. At a more advanced clinic, progress was still minimal. An MRI revealed suspected nerve damage, and I pushed to try stem cell therapy. The best specialist in the state told me I was too young. When I asked when I could play sports again, he told me I’d be lucky to play golf by my senior year of high school.
I took that personally. I refused to accept that prognosis. I spent the next three years researching, experimenting, and rebuilding my body myself. In the end, I not only walked again—I became a four-sport varsity athlete and an all-conference competitor.
That journey changed me. It gave me a fire not just to heal myself, but to fix what’s broken in the system. I became obsessed with movement science, physical therapy, and performance. That’s why I’m building this company—not just to make a product, but to champion the next generation of athletes and patients who’ve been told to settle. I’m not just a founder—I’m an evangelist for a better future in physical therapy.
Phase 2: Medical Research
Methods Selected For Mobility Improvement Brief:
- video
Phase 3: Demand Landscape
Phase 4: Demand Within Healthcare and Athletic Markets
graphs
Total Global Population with poor ankle mobility
Total Global population that will seek medical care from an issue from poor mobility
issues that stem from
issues that result in
Total athletic population that will seek to improve ankle mobility
speed
jump
lateral
injury prevention
Phase 3: Design Research and Iterative Process
Iteration 1: Clay to Wood
Iteration 2: Foam and 3D Printed
1. Iterations Sophmore Studio
2. Iteration Product Design
3. Iteration John INDP
Phase 4: Engineering of the Objects themselves
Phase 5: Clinical testing